Banished Cells I
Altmer Daedra prison at the north tip of Auridon. Two main bosses (Shadowrend, High Kinlord Rilis) plus three minibosses. Easy overall; Rilis is the only fight that kills groups. Hard mode is the Scroll of Glorious Battle on Rilis.
- Shadowrend doesn't spawn on his own. Clear his room, press the switch across the room (spawns Banekin), kill them, then press the second switch to spawn him.
- Cell Haunter and Angata can be skipped if you don't need the quest or achievements (per ArzyeL).
- Hard mode: read the Scroll of Glorious Battle on a corner of Rilis's central platform before pulling (veteran only). A wipe turns it off; read it again.
Cell Haunter
MinibossEasy wraith with two skeleton adds. AoE the adds down on the boss.
- Stack both skeletons on the boss and face the Haunter away from the group (its ice tornado is a frontal attack).
- Don't heavy attack the sword-and-board skeleton while it blocks. It knocks you off balance.
- Interrupt Winter's Reach (its cast before the ice tornado). It roots, and Xynode says it can nearly one-shot a DPS.
- Drain Essence (green beam on a random player) can't be interrupted. Heal the target through it; they should block or shield.
- A floating blue wraith. Winter's Reach is a small ice tornado sent forward. Drain Essence is a green beam tethered to one player.
Shadowrend
BossHow to spawn: Press the two switches in his room (far switch first, kill the Banekin, then the second switch).
Easy fight if everyone stays close. Don't run from him.
- Hold him in the center of the room for the whole fight.
- Block Tail Smite (heavy 360° tail swipe, knockdown).
- Kill the Shadow Proxy clone fast. It hits like the boss but has very little health.
- Stay within about 10 m. If you're far away he pounces and pins you while feeding. Break free, or a groupmate interrupts him.
- A big dark clannfear. Its clone is a shadowy copy of itself. Tail Smite shows a red circle around him first.
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Angata the Clannfear Handler
MinibossEasy boss in a room full of skeleton adds. The adds are the fight.
- Go in first, grab as many adds as you can (especially casters) and stack them on Angata. Face her away from the group.
- AoE the stack. Interrupt her Clannfear summon and fire casts when you can.
- Kill each summoned Clannfear next to the boss. Don't run from it; it jumps on you.
- Dremora caster. Fire Rune: two red circles on the ground. Heat Wave: a wall of fire sent forward.
Skeletal Destroyer
MinibossEasy. Control the scamps, then it's tank and spank.
- Pull the four scamps onto the boss and hold him still in the center.
- Block Bone Saw (frontal cone, stagger) and face him away from the group.
- Kill the scamps first and interrupt their casts.
- AoE each wave of 3 Risen Dead fast. They explode in a red circle if they live too long.
- Step out of Dead Zone (big rune left after his stomp).
- A huge bone colossus. Dead Zone is a large red-circled rune on the floor that pulses damage.
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- ArzyeL calls him the 'second main boss'. UESP lists him as a miniboss, and the Vanquisher achievement only needs Shadowrend and Rilis.
High Kinlord Rilis
Final boss- Heavy attack (Crushing Blow): big wind-up. Block it, tank or not. Unblocked, it can kill a DPS outright.
- Soul Blast / magic bolt: after his heavy or his fire pools he throws an orb at a random player. Block or dodge-roll it. It can one-shot a squishy player.
- Kill the Feast orbs before they reach him. Each one heals him a lot.
- Take him to the far corner / wall away from the altar so Feast orbs have further to travel. Then hold him still.
- Feast orbs spawn at the altar where he first appeared and float to him. Swap to them every time. They can be knocked back or CC'd.
- Altmer spirit with a sword. Daedric Tempest: he raises his sword and blue fire pools appear under each player. Step out a little; don't run off.
- Feast orbs: glowing orbs drifting slowly from the altar toward him.
- Simple rule from Xynode: when he raises his sword or winds up a heavy, hold block until the bolt has been thrown.
Activate: Veteran only. Read the Scroll of Glorious Battle on a corner of the central platform before the fight. A full wipe turns it off.
- More health and more damage. No new mechanics. The heavy and the bolt hurt even more, so blocking is mandatory.
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Mechanically simple, but he hits very hard. Deaths are hard to recover from, so the whole fight is: block the heavy, block or dodge the bolt, kill the orbs.
- Xynode says he has about 5 million HP on hard mode. Not confirmed elsewhere.