ESO Quick Mechanics
Dungeon · 4 players · Auridon · Base game

Banished Cells II

VetEasyHMEasy

Return to the Banished Cells: the Keepers have turned, and Rilis is back in Xivilai form. Six fights (three corrupted Keepers, Maw of the Infernal, the Harvester sisters, Rilis). One of the harder base-game dungeons, mostly because of Imiril and Rilis.

01

Keeper Areldur

Miniboss
☠ Wipe mechanic
  • Flame wheel: when she crouches and channels, back off. Fire lines spread out along the floor in a wagon-wheel; step between the spokes. Xynode says it can one-shot a DPS or healer.
Tank
  • Grab her and both Flame Atronachs, face all three away from the group.
DPS
  • Kill the Flame Atronachs first. Step away from their bodies; they explode on death.
  • Interrupt her Health Potion drink.
Healer
    👁 Watch for
    • She lobs two fireballs up; they land as red-circled fire runes, one always on her target.
    0
    02

    Maw of the Infernal

    Boss
    ☠ Wipe mechanic
    • Don't move the fight around. His bite sets the tank on fire, and the DoT drops permanent fire pools every couple of seconds until he dies. Walk around and the whole room burns.
    Tank
    • Stand still as long as you can, facing him away from the group. When the fire stack is too much, step a little to the side into clean floor. Don't kite.
    • Block his swipe after each bite.
    DPS
    • Stand behind him. Step out of Flame Breath (cone, can turn to a random player).
    Healer
    • Tank takes increasing fire damage standing in their own pools. That's expected; keep them up so they don't have to move.
    👁 Watch for
    • A giant chained daedroth ('mega Jeff'). Fire pools from the bite are small circles that never go away.
    ↯ Alternatives
    • UESP: dragging the Maw onto the room's flame trap makes him take heavy damage.
    More detail & images
    Not fully confirmed:
    • The flame-trap trick is only on UESP. Neither guide mentions it.
    03

    Keeper Voranil

    Miniboss
    ☠ Wipe mechanic
    • Block his heavy attack (Crushing Blow), whoever he targets. Xynode: unblocked it's a guaranteed one-shot; blocked it barely hurts. Block early, the wind-up is fast.
    Tank
    • Face him away and hold his two adds on him.
    DPS
    • Stay out of Berserker Frenzy (he spins his weapon, red circle around him).
    Healer
      0
      04

      Keeper Imiril

      Boss
      ☠ Wipe mechanic
      • Kill each add wave before she comes back. Waves that survive stack up and overwhelm the group.
      • When she reappears she casts Daedric Blast (big AoE around her). Step out or block.
      Tank
      • Hold her still. Help pick up each add wave.
      DPS
      • Waves rotate: 5 Banekin, then 4 Winged Twilights, then 3 Clannfear, then repeat. Save ultimates for the Clannfear wave (they leap, stun and knock down).
      Healer
      • Watch for the burst when she returns from the portal.
      👁 Watch for
      • She jumps into a blue orb/portal and vanishes while the adds spawn. Corruption orbs: blue magic balls that bounce around the room; two more each time she vanishes. Watch your feet.
      More detail

      Xynode calls her 'the PUG killer'. The fight is almost all add control: the boss herself only light attacks between waves.

      05

      Sister Vera and Sister Sihna

      Miniboss
      Tank
      • Both are ranged and won't walk to you. Taunt the far one and break line of sight (corner or pillar) so she walks over, then hold both together facing away.
      DPS
      • Sister's Love: if one sister is much lower, she gets a big damage shield. Spread damage evenly, and hit the unshielded one.
      • Below 35% one sister casts The Feast: 4 healing orbs move in toward her. Kill them.
      • Interrupt Black Winter when you can.
      Healer
        👁 Watch for
        • Two Harvesters. Black Winter: three lines of crawling spectral hands sweep forward along the ground (can't be blocked).
        ↯ Alternatives
        • Black Winter only goes forward. Standing beside or behind a sister avoids it.
        0
        06

        High Kinlord Rilis

        Final boss
        ☠ Wipe mechanic
        • Kill the Feast orbs. They spawn at his altar with each Daedroth and heal him a huge amount if they reach him.
        • Curse bubble: when he levitates you, note the bubble's color. On landing, run to the matching rune: red rune on one side, blue rune on the other. The curse ticks hard and snares until you do.
        • Fire pools on you: when he raises his staff and targets you, keep moving so the pools land behind you. Stand still and they stack and kill you.
        Tank
        • Taunt him at all times. He's ranged now and his staff light attacks shred a DPS in a few hits.
        • He teleports around the room. Re-position each time.
        • Pick up each Daedroth as it spawns. Interrupt their breath and stomp.
        DPS
        • Feast orbs first, then Daedroth (unless you're doing hard mode), then Rilis.
        • Save ultimates until right after a teleport so he's not about to move.
        Healer
        • Daedroth fireballs knock people down and leave fire. Break free fast.
        👁 Watch for
        • Rilis is now a Xivilai (big horned Daedra) with a staff. Curse: red or blue runes around the cursed player; the cleanse pads are the same colors at the sides of the room.
        Hard mode · veteran only

        Activate: No scroll. On veteran, Rilis must die while 3 or more Daedroth are alive.

        • Tank holds the Daedroth (Xynode: by the stairs) away from the group while still taunting Rilis. Don't AoE them down.
        • Don't overburn Rilis. If he's low and fewer than 3 Daedroth are up, stop damage and wait for the next spawn.
        • Still kill every Feast orb.
        More detail

        One Daedroth plus Feast orbs come from the altar on a timer (Xynode: about every 45 s). The add count grows the longer the fight goes, so damage matters.

        Not fully confirmed:
        • Daedroth timer (~45 s) and teleport timer (~30 s) come from Xynode only.
        • UESP says Daedric Tempest hits two random players. Xynode describes the targeted players dropping a trail of pools. Probably the same mechanic.
        Sources · last checked 2026-11-09