ESO Quick Mechanics
Dungeon · 4 players · Reaper's March · Base game

Selene's Web

VetEasyHMEasy

A misty Valenwood jungle ruled by the changeling Selene. Three bosses (Longclaw, Foulhide, Selene) and three minibosses. Selene's bear-spirit frontal is the one real killer.

01

Longclaw

Boss
Tank
  • Grab his four senche daughters at the start and stack them.
  • Once he jumps down, keep a (ranged) taunt on him; he rolls around a lot.
DPS
  • Don't attack Longclaw while he's in the tree: his Mirror Ward reflects damage. Kill the cats first.
  • Step out of Arrow Rain and the poison clouds.
Healer
    👁 Watch for
    • Khajiit archer up a tree, shielded, shooting arrows. His daughters are big cats (senche).
    ↯ Alternatives
    • Xynode: after he comes down, the respawned green spirit cats come back every time they die. Have the tank hold them aside instead of killing them.
    More detail

    Phase 1: kill the four cats while he's untouchable in the tree. Phase 2: he jumps down, revives them, and fights with poison. Move with him and dodge the circles.

    Not fully confirmed:
    • UESP says he revives his daughters in phase 2; Xynode says the green spirit cats respawn whenever killed. Neither says what happens if you kill them repeatedly.
    02

    Foulhide

    Boss

    Easy. Stay behind him and move with him.

    Tank
    • Block Vicious Maul (frontal cone) and face him away.
    DPS
    • Step out of his charge (long red rectangle) and regroup where he stops; he's briefly stunned there.
    • Ignore Selene's Roses (stranglers). They only bother players near them, and his maul and charge kill them.
    Healer
    • Keep stamina to break free from his roar fear.
    👁 Watch for
    • Giant bear in a flooded arena; plant-like Roses keep sprouting around the edges.
    More detail

    Slow, sluggish bear. Dodge the charge, break the fear, ignore the plants.

    03

    Selene

    Final boss
    ☠ Wipe mechanic
    • Primal Spirit: a spectral bear slams in front of her. One-shots non-tanks on vet. Never stand in front; tank blocks or sidesteps and never turns her toward the group.
    • Bat swarm after her web pull: once the stun ends, walk out of the red circle on the side you're now standing (players get swapped).
    Tank
    • Keep her facing away from the group for the whole fight.
    • Phase 2: chain in the Root Guards (two-handers, knockback heavy).
    DPS
    • Phase 2: kill or interrupt the Earth Menders (healers) and True Shot archers.
    • Spider phase: break free from Web Wrap (cocoon).
    Healer
    • Don't drift away: a spectral senche leaps at players and stuns.
    👁 Watch for
    • Phase 1: giant spider on a web. At about 60% she breaks the web and everyone falls to the bottom.
    • Phase 2: a Bosmer woman bursts from the spider carcass, summons Bosmer adds, spirit animals and bats.
    Hard mode · veteran only

    Activate: Veteran only: interact with the Scroll of Glorious Battle lying on the web near the entrance ledge, before engaging (achievement 'All Wrapped Up').

    • More health and damage. Same mechanics.
    More detail

    Spider phase is simple. After the fall she becomes a Bosmer with much more health and summons adds. Keep a semicircle behind her, cleave adds, and respect the bear frontal.

    Not fully confirmed:
    • Xynode says the spirit senche specifically hits players who are far from the group; UESP just says it leaps at a target.
    Sources · last checked 2026-11-09