Wayrest Sewers I
Sewers under Wayrest, full of Pellingare mercenaries and skeevers. Three main bosses (Investigator Garron, Varaine and Allene Pellingare) and three minibosses. Short, easy dungeon.
- Hard mode (veteran) is only on Allene Pellingare: interact with the Scroll of Glorious Battle near the campfire in the southeast of her cavern.
- Slimecraw and The Rat Whisperer are optional. The Rat Whisperer is in a dead-end side tunnel west of Uulgarg's room (needed only for vet Assassin/Survivor achievements).
- Big skeever swarms in trash and on the Rat Whisperer: stay put and AoE them, don't run.
Slimecraw
MinibossOptional. Standard fight. Tank and spank.
- Face him away and block the tail swipe (red cone). Unblocked, it throws you across the room.
- Stay behind him, out of the frontal cone.
- A giant crocodile at the bottom of a round drain room.
More detail
One real mechanic: the knockdown tail swipe in front of him.
Investigator Garron
Boss- Dark Lance: when he aims a magic bolt at you, block or dodge-roll. Unblocked, it knocks you far back for heavy damage and can kill a DPS or healer.
- He teleports around the room. Follow him and pull the Restless Souls onto him.
- Kill the Restless Souls (ghosts) fast and interrupt their channel. If it lands, it roots you in ice; break free.
- Necrotic Orb: a green orb chases one player. Kite it in a small circle, away from the group.
- A Breton necromancer in a ritual room with altars on three side platforms. He chants just before he teleports and the ghosts rise from the altars.
More detail
Mild fight with a lot of movement. Keep track of where he lands and don't drag the orb through your group.
- UESP says Garron appears to be immune to taunt. Xynode and Fextralife don't mention it.
The Rat Whisperer
MinibossOptional (dead-end side room). Easy if you AoE the skeevers.
- He summons a skeever swarm (UESP: five every ~13s). Stay together and AoE them down.
- Interrupt his purple Void orb and his ice whirlwind (Winter's Reach), which roots you.
- A madman dancing on the spot among skeevers and Vermin Feeders. Void is a purple orb falling from the sky that splits on impact.
More detail
Lots of crocodiles and skeevers in his room, so clear carefully. You walk back out the same way.
Uulgarg the Hungry
Miniboss- Fear, then heavy: he roars and fears everyone, then chases his target with a huge heavy attack. Break free at once and BLOCK. Unblocked, it can kill.
- Clear the room first, then pull him down the stairs to the middle. Save stamina for break free plus block.
- Step out of his spin (Berserker Frenzy), a red circle around him.
- A big Orc mercenary at the top of the stairs, flanked by two Cutthroats.
More detail
Mandatory miniboss on the main route. The fear-then-heavy combo is the only threat.
Varaine Pellingare
Boss- Spinning Cleave: a fast red circle expands around him. Get out or take big damage and get knocked down.
- Face him away and block his heavy (Smite), which knocks down.
- Tidal Slash: a fast water wave cone that knocks you back. Watch for him jumping and slamming the ground, and get out of its path.
- A Breton noble with a sword. He appears in the flooded middle of the room when you jump down from the ledge.
More detail
Straightforward if you keep him turned and move out of the expanding circle quickly.
- Fextralife says the cone wave goes 'seemingly in a random direction'. Xynode and UESP say it's a frontal cone.
Allene Pellingare
Final boss- Backstab, then Razor Flourish: she teleports onto a random player and immediately spins. Block or dodge-roll right after she lands on you. Two hits can kill non-tanks.
- Penetrating Daggers (heavy, knockdown): block it, especially on HM.
- Face her away. Pick her back up after every teleport and vanish.
- At 75%, 50% and 25% she vanishes and sends Fiendish Hallucinations (big bats), more each time. AoE them down together.
- Don't stand right on her. Razor Flourish has short range and no red telegraph.
- Spike-heal whoever she backstabs. Below 25% her ghost form deals extra damage around her.
- A Breton noblewoman with daggers in a sunlit cavern pool. She vanishes in a puff of smoke to call bats.
- Last phase (~25%): she turns into a shadowy ghost form.
- The bats aren't immune to roots. Dragonknight Dark Talons wrecks them (Fextralife).
Activate: Veteran: interact with the Scroll of Glorious Battle near the campfire in the southeast of her cavern.
- More HP and more damage. No new mechanics.
- Her heavy and backstab combo hits much harder. Always block.
More detail
Burst-damage fight. The backstab-and-spin combo is what kills people. Stay alert when she disappears.
- Scroll location is from UESP only. Xynode doesn't give one.