ESO Quick Mechanics
Dungeon ยท 4 players ยท Stormhaven ยท Base game

Wayrest Sewers I

VetEasyHMEasy

Sewers under Wayrest, full of Pellingare mercenaries and skeevers. Three main bosses (Investigator Garron, Varaine and Allene Pellingare) and three minibosses. Short, easy dungeon.

01

Slimecraw

Miniboss

Optional. Standard fight. Tank and spank.

Tank
  • Face him away and block the tail swipe (red cone). Unblocked, it throws you across the room.
DPS
  • Stay behind him, out of the frontal cone.
Healer
    ๐Ÿ‘ Watch for
    • A giant crocodile at the bottom of a round drain room.
    More detail

    One real mechanic: the knockdown tail swipe in front of him.

    02

    Investigator Garron

    Boss
    โ˜  Wipe mechanic
    • Dark Lance: when he aims a magic bolt at you, block or dodge-roll. Unblocked, it knocks you far back for heavy damage and can kill a DPS or healer.
    Tank
    • He teleports around the room. Follow him and pull the Restless Souls onto him.
    DPS
    • Kill the Restless Souls (ghosts) fast and interrupt their channel. If it lands, it roots you in ice; break free.
    • Necrotic Orb: a green orb chases one player. Kite it in a small circle, away from the group.
    Healer
      ๐Ÿ‘ Watch for
      • A Breton necromancer in a ritual room with altars on three side platforms. He chants just before he teleports and the ghosts rise from the altars.
      More detail

      Mild fight with a lot of movement. Keep track of where he lands and don't drag the orb through your group.

      Not fully confirmed:
      • UESP says Garron appears to be immune to taunt. Xynode and Fextralife don't mention it.
      03

      The Rat Whisperer

      Miniboss

      Optional (dead-end side room). Easy if you AoE the skeevers.

      Tank
        DPS
        • He summons a skeever swarm (UESP: five every ~13s). Stay together and AoE them down.
        • Interrupt his purple Void orb and his ice whirlwind (Winter's Reach), which roots you.
        Healer
          ๐Ÿ‘ Watch for
          • A madman dancing on the spot among skeevers and Vermin Feeders. Void is a purple orb falling from the sky that splits on impact.
          More detail

          Lots of crocodiles and skeevers in his room, so clear carefully. You walk back out the same way.

          04

          Uulgarg the Hungry

          Miniboss
          โ˜  Wipe mechanic
          • Fear, then heavy: he roars and fears everyone, then chases his target with a huge heavy attack. Break free at once and BLOCK. Unblocked, it can kill.
          Tank
          • Clear the room first, then pull him down the stairs to the middle. Save stamina for break free plus block.
          DPS
          • Step out of his spin (Berserker Frenzy), a red circle around him.
          Healer
            ๐Ÿ‘ Watch for
            • A big Orc mercenary at the top of the stairs, flanked by two Cutthroats.
            More detail

            Mandatory miniboss on the main route. The fear-then-heavy combo is the only threat.

            05

            Varaine Pellingare

            Boss
            โ˜  Wipe mechanic
            • Spinning Cleave: a fast red circle expands around him. Get out or take big damage and get knocked down.
            Tank
            • Face him away and block his heavy (Smite), which knocks down.
            DPS
            • Tidal Slash: a fast water wave cone that knocks you back. Watch for him jumping and slamming the ground, and get out of its path.
            Healer
              ๐Ÿ‘ Watch for
              • A Breton noble with a sword. He appears in the flooded middle of the room when you jump down from the ledge.
              More detail

              Straightforward if you keep him turned and move out of the expanding circle quickly.

              Not fully confirmed:
              • Fextralife says the cone wave goes 'seemingly in a random direction'. Xynode and UESP say it's a frontal cone.
              06

              Allene Pellingare

              Final boss
              โ˜  Wipe mechanic
              • Backstab, then Razor Flourish: she teleports onto a random player and immediately spins. Block or dodge-roll right after she lands on you. Two hits can kill non-tanks.
              • Penetrating Daggers (heavy, knockdown): block it, especially on HM.
              Tank
              • Face her away. Pick her back up after every teleport and vanish.
              DPS
              • At 75%, 50% and 25% she vanishes and sends Fiendish Hallucinations (big bats), more each time. AoE them down together.
              • Don't stand right on her. Razor Flourish has short range and no red telegraph.
              Healer
              • Spike-heal whoever she backstabs. Below 25% her ghost form deals extra damage around her.
              ๐Ÿ‘ Watch for
              • A Breton noblewoman with daggers in a sunlit cavern pool. She vanishes in a puff of smoke to call bats.
              • Last phase (~25%): she turns into a shadowy ghost form.
              โ†ฏ Alternatives
              • The bats aren't immune to roots. Dragonknight Dark Talons wrecks them (Fextralife).
              Hard mode ยท veteran only

              Activate: Veteran: interact with the Scroll of Glorious Battle near the campfire in the southeast of her cavern.

              • More HP and more damage. No new mechanics.
              • Her heavy and backstab combo hits much harder. Always block.
              More detail

              Burst-damage fight. The backstab-and-spin combo is what kills people. Stay alert when she disappears.

              Not fully confirmed:
              • Scroll location is from UESP only. Xynode doesn't give one.
              Sources ยท last checked 2026-11-09